Thursday, January 20, 2011
Week 2 EOC: Video Games
The market for videogames flocculates from time to time, just like other leisure’s, these are put on the back burner for less costly forms of entertainment sometimes. However videogame makers are figuring out ways to lower prices of their systems, to maintain a level of competition with all that’s available including other video game systems. To keep in line with the economy, “The price cuts are responses to weakening consumer demand, but they have come relatively late because the console makers have to adjust their inventories and also reduce the costs of the electronics inside the machines.”(http://venturebeat.com/2009/08/27/console-price-war-finally-arrives-as-microsoft-cuts-xbox-360-price-by-100/) Lets face it, Microsoft, Playstation, and the Wii don’t get along. They all want a piece of the market. Now there’s an even newer contender; Apple and all it’s cheap game apps. This throws a whole nother aspect to it. Now you have stationary vs. portable play anytime games. It means different things for different people. Some would much rather sit down and play on a big screen than squint at an iPhone’s small screen. All of them will cost some initially but they start to differ when it comes to the price of their games. “According to analysis from 148apps.biz, the average price for an iPhone game is currently $1.24”(http://www.pocketgamer.co.uk/r/iPhone/App+Store/news.asp?c=23163) This is really cheap when you compare them to console games that are at $60 when their brand new. It depends on what you want to buy though. Are you in the market for portable, playable whenever or do you want to sit down in front of a nice big TV and game away? Just remember that someday the replacements will come out for the existing system and the trend will happen all over. Each one lowering their prices to get the edge on the other.
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